Armor Class12
Hit Points45 (6d10+12)
Speed50 ft.
ChallengeCR 1 (200 XP)
STR
16
(+3)
DEX
14
(+2)
CON
14
(+2)
INT
2
(-4)
WIS
12
(+1)
CHA
7
(-2)
SkillsPerception +3
Sensespassive Perception 13
Special Abilities
Rampage. When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.