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Large beast · CR 1

Giant Hyena

Armor Class12
Hit Points45 (6d10+12)
Speed50 ft.
ChallengeCR 1 (200 XP)
STR
16
(+3)
DEX
14
(+2)
CON
14
(+2)
INT
2
(-4)
WIS
12
(+1)
CHA
7
(-2)
SkillsPerception +3
Sensespassive Perception 13
Special Abilities
Rampage. When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

Running Giant Hyena in an encounter

As a CR 1 threat worth 200 XP, Giant Hyena is a fair challenge for a party of four at a comparable level. With no legendary actions it works best in numbers or paired with support, where its CR 1 rating won't be burned down in a single round. Use the XP value with the encounter builder to slot it into a balanced fight.

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