The blog

Field notes from behind the screen.

Ten years of running tables, written down so the next DM does not have to learn it the hard way. Encounter design, session prep, and the small calls that decide how Wednesday night ends.

The library

Everything we have written so far.

Getting Started

5 posts

First games, core tools, and getting set up behind the screen.

Running the Game

20 posts

Live DM craft: improvising, pacing, combat, and the table itself.

27 July 2026 · dm resources

The best low-CR D&D monsters for early encounters

The most useful low-CR monsters for D&D 5e levels 1–4: goblins, kobolds, wolves and more, with why each works and how to combine them into balanced early fights.

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27 July 2026 · monsters

The deadliest monsters in D&D 5e (and how to run them)

The most dangerous monsters in the D&D 5e SRD, from the Tarrasque to ancient dragons and liches, what makes each terrifying, and how to run high-CR boss fights that land.

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24 July 2026 · dm tips

The D&D 2024 DM screen: the reference sheets every DM needs

What belongs on your DM screen for 2024 5e. The rules worth keeping at a glance, why the printed panels fall short, and how to build custom DM screen inserts.

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15 June 2026 · forgotten realms

The Dalelands 2026 sourcebooks: a DM's guide

Ed Greenwood's new Dalelands sourcebooks are landing through 2026. What each book covers, why the Dalelands is a great campaign setting, and how to bring it to your table.

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15 June 2026 · free rpg day

Free RPG Day 2026: best one-shots to run and prep

Free RPG Day is the perfect excuse to run a one-shot for new players. What the day is, how to pick a beginner-friendly adventure, and how to prep a session strangers will love.

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14 June 2026 · dnd 2024

DnD 2024 card decks vs printable: which is worth it?

Official DnD spell, monster and magic item card decks land in August 2026. Are they worth it, or are printable cards the smarter buy? An honest comparison for DMs and players.

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13 June 2026 · dnd 5e

How to run a DnD chase scene that actually works

The DnD chase rules confuse everyone. A simpler, tension-filled way to run a pursuit: zones, obstacles and a complication every round, so the chase feels alive instead of flat.

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9 June 2026 · ai dungeon master

AI Dungeon Master Tools vs Doing It Yourself (2026)

An honest look at AI Dungeon Master tools in 2026: what they do well, where they fall short, and when free human-run DM tools beat them for your table.

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8 June 2026 · battlemap size

How Big Should a D&D Battlemap Be? Grid and Sizing

How big a D&D battlemap should be: grid square scale, common map dimensions, resolution for print and VTT, and how to size maps for a TV or tabletop.

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7 June 2026 · dnd seasons

What Are D&D's 2026 'Seasons'? The New Model Explained

D&D's 2026 Seasons model explained: what a Season is, how it changes releases for DMs and players, and what the Season of Horror and Season of Magic include.

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7 June 2026 · make battlemap

How to Make Your Own D&D Battlemap (Free and Paid)

How to make a D&D battlemap: free tools, paid map makers, grid scale and resolution, printing vs digital, and when buying a map pack beats building one.

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6 June 2026 · dnd 2026

D&D 2026 Release Schedule: Every Book and Season

The full D&D 2026 release schedule: every confirmed sourcebook and adventure, when each lands, prices, and the new Seasons model, organised for DMs.

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5 June 2026 · deadfall

Arcana Unleashed: Deadfall — What DMs Know So Far

A DM's preview of Arcana Unleashed: Deadfall, D&D's September 2026 Red Wizards of Thay adventure. What's confirmed, what isn't, and how to prep for it.

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1 June 2026 · dm improv

How to Improvise as a Dungeon Master (When Players Go Off-Script)

How to improvise as a Dungeon Master when players go off-script: a repeatable in-the-moment framework, reaction rolls, and copy-paste random tables.

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31 May 2026 · encounter building

How to build balanced D&D encounters (2024 rules)

How to build balanced D&D encounters with the 2024 rules: the XP budget method, CR, action economy, difficulty bands, and a fast table-tested workflow.

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31 May 2026 · speed up dnd combat

How to Speed Up D&D Combat

Speed up D&D combat with a before/during/after model: average monster damage, group initiative, minions, morale, and cutting rules-lookups. Usable tonight.

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28 May 2026 · problem players

How to Deal With a Problem Player in D&D

How to deal with a problem player in D&D: scripts for the private talk, an escalation ladder, an expectations template, and when to remove someone, kindly.

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24 May 2026 · npc voices

How to Do D&D NPC Voices (Without Being a Voice Actor)

How to do D&D NPC voices without accents or acting training: a four-axis system, anxiety fixes, and a fill-in voice cheat-sheet for everyday DMs.

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23 May 2026 · dm note-taking

DM Note-Taking That Survives the Session

A practical DM note-taking system for D&D: prep categories before, phonetic shorthand during, and a 24-hour recap after — plus a reusable note structure.

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23 May 2026 · session recap

How to Write a D&D Session Recap Players Actually Read

A short formula for D&D session recaps players actually read: open with a promise, cut the clutter, end on a question, plus a fill-in template.

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Rules & References

6 posts

Clear, current rulings for 2024 5e conditions, spells, and mechanics.

Maps, Tokens & Minis

19 posts

Getting battlemaps, tokens, and miniatures onto your table.

27 July 2026 · battlemaps

The best D&D battlemap themes, biome by biome

A DM's guide to the battlemap themes worth owning, forest, dungeon, city, tavern, snow, desert, coast, infernal and more, and how many variants of each you actually need.

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27 July 2026 · battlemaps

Roll20 vs Foundry VTT for battlemaps: which should you use?

Roll20 vs Foundry VTT compared for running battlemaps: cost, image handling, grid alignment, performance and setup. Which virtual tabletop suits your table, and the maps that work in both.

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26 July 2026 · battlemaps

Building a D&D battlemap library: one bundle vs buying packs

Should you buy battlemaps one pack at a time or in a mega bundle? The real cost of a DM map library, what you actually need, and why a bundle usually wins.

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25 July 2026 · battlemaps

Running sci-fi and cyberpunk encounters in D&D

How to run futuristic, sci-fi and cyberpunk scenes in D&D 5e — Spelljammer, magitek cities, skydocks and neon streets — plus the battlemaps that make them land.

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16 June 2026 · one shot

Summer DnD one-shot ideas your players will remember

Eight summer-flavoured DnD one-shot ideas, from a coastal festival gone wrong to a wildfire in the forest, with the hooks, stakes and battlemaps to run each in a single session.

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14 June 2026 · dnd 5e

Theatre of the mind vs battlemaps: when to use each

Should you run DnD combat with a battlemap or in the imagination? An honest comparison of theatre of the mind and grid maps, when each wins, and how to blend them.

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13 June 2026 · dnd 5e

How to run a heist in DnD: a step-by-step guide

Heists are the encounter DnD's rules don't explain. A practical six-stage structure for planning, infiltration and the inevitable moment it all goes wrong, plus the maps you need.

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12 June 2026 · battlemaps

DnD city battlemaps: running urban street fights

Urban combat plays nothing like a dungeon. A guide to city and street battlemaps, fighting with crowds and rooftops, running town chases, and the maps that make it work.

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12 June 2026 · foundry vtt

How to import battlemaps into Foundry VTT

A step-by-step guide to importing battlemaps into Foundry VTT: grid sizing, why gridless wins, aligning the scene, walls and lighting, UVTT files, and keeping performance smooth.

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11 June 2026 · battlemaps

DnD naval combat: ship battlemaps and boarding

How to run a ship fight in DnD 5e without it falling apart: the battlemaps you need, boarding actions, naval chases, and the hazards that make water combat sing.

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11 June 2026 · battlemaps

DnD tavern battlemaps and running a tavern scene

The tavern is where most campaigns begin. A practical guide to what a great tavern battlemap needs, running brawls and downtime, and using one inn as a campaign home base.

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6 June 2026 · battlemaps

The D&D Battlemap Locations Every Campaign Needs

The battlemap locations every D&D campaign reuses: taverns, forests, dungeons, roads, throne rooms and more — what each is for and why to have them ready.

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28 May 2026 · dnd tokens

How to make D&D tokens for Roll20 and Foundry

How to make D&D tokens for Roll20 and Foundry: the right sizes, borders, export settings, and a fast free workflow to turn any art into a clean VTT token.

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27 May 2026 · battlemaps

How to run D&D battlemaps on a TV or projector

How to run D&D battlemaps on a TV or projector: screen setup, grid scale, the best display method, and where to get maps that stay sharp at the table.

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20 May 2026 · cheap miniatures

Cheap D&D Miniatures: Paper vs Plastic

An honest cost comparison of paper minis, standees, official plastic, 3D-printed, and tokens — plus a clear which-to-pick guide for a whole party on a budget.

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20 May 2026 · 3d printing

How to 3D Print D&D Miniatures: A Beginner's Guide

How to 3D print D&D miniatures as a beginner: FDM vs resin, finding STL files, supports and slicer basics, and a realistic first-print plan with real costs.

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1 May 2026 · battlemaps

DnD battlemaps for Roll20 and Foundry: a guide

Buying battlemaps for Roll20 or Foundry VTT? A practical guide to resolution, grid alignment, file formats, and why bundles beat single-map purchases.

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1 May 2026 · paper miniatures

Printable DnD paper miniatures: a DM's guide

Paper minis aren't a budget compromise. A practical guide to printing, assembly, double-sided design, and when to use paper, plastic, or 3D printed.

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12 April 2026 · cartography

On drawing rooms that feel lived in

A short essay on the difference between a tavern and an empty room with three tables in it, and what we ended up changing in the studio because of it.

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Loot, Items & Spells

8 posts

Magic items, treasure, shops, and player-facing card decks.

27 July 2026 · spells

The best D&D 5e cantrips for every class

The most useful cantrips in D&D 5e, class by class: attack, utility and social cantrips worth taking, why each one earns a slot, and where to find the full list.

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27 July 2026 · magic items

The best starter magic items for low-level D&D characters

The most useful low-level magic items to hand out in D&D 5e: common and uncommon items that feel great without breaking the game, and why each one works as an early reward.

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25 July 2026 · 5e rules

Spell scrolls in D&D 2024: rules, scribing and using them

How spell scrolls work in D&D 2024 5e: who can use them, the scribing and crafting rules, costs and time, and how to hand them out as a DM without breaking your game.

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26 May 2026 · magic shop

How to Run a D&D Magic Shop Players Actually Enjoy

Run a D&D magic shop without tedious price-lookups: how to set stock, price items by rarity, handle haggling, buy loot, and give merchants real personality.

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25 May 2026 · deck of many things

The Deck of Many Things, Explained (And How to Survive It)

A DM's guide to the Deck of Many Things in D&D 5e: how it works, the card effects that matter, 2024 DMG changes, and how to run it without wrecking your campaign.

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24 May 2026 · treasure

How to Hand Out Treasure in D&D 2024

How to pace and present rewards using the 2024 DMG: individual vs hoard treasure, magic items by level, treasure themes, and loot that lands.

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1 May 2026 · magic items

Printable DnD magic item cards: why they matter

Physical magic item cards transform how loot lands at the table. A practical guide to rarity, attunement, scope, and the cards worth printing.

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1 May 2026 · spell cards

Printable DnD spell cards: a 5e guide

Physical spell cards change how players engage with their spells. A practical guide to sizes, illustrations, edition coverage, and how DMs use them too.

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Campaigns & Worldbuilding

3 posts

Planning, launching, and sustaining a long campaign.

One-Shots & Adventures

14 posts

Self-contained sessions, seasonal one-shots, and published adventures.

26 July 2026 · campaigns

How to run Baldur's Gate: Descent into Avernus in Hell

A DM guide to running Descent into Avernus — grounding the party in Baldur's Gate, the fall of Elturel, infernal war machines, and the battlemaps that make Hell land.

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24 July 2026 · campaigns

Lost Mine of Phandelver: the complete DM guide

How to run Lost Mine of Phandelver and Phandelver and Below — the best starter adventure for new DMs. Session-by-session prep, common pitfalls, and where it leads next.

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23 July 2026 · campaigns

How to run Tomb of Annihilation: a DM's survival guide

Running Tomb of Annihilation? A DM guide to the Death Curse, the Chult hexcrawl, keeping the jungle deadly without killing the pace, and surviving the Tomb of the Nine Gods.

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23 July 2026 · campaigns

How to run Waterdeep: Dragon Heist (and fix its problems)

A DM guide to Waterdeep: Dragon Heist — tying the party to the city, making Trollskull Manor matter, fixing the fireball investigation, and picking the right villain and season.

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10 June 2026 · winter one-shot

D&D Winter and Holiday One-Shot Ideas for Your Table

Festive and frostbitten D&D winter one-shot ideas: cosy, eerie, and heroic holiday hooks with twists and the maps you need to run a single-evening session.

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9 June 2026 · halloween one-shot

D&D Halloween One-Shot Ideas You Can Run This October

Spooky D&D Halloween one-shot ideas for any level: ready-to-run hooks, twists, and the maps you need for a single-evening horror session your table will remember.

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8 June 2026 · dark gifts

Dark Gifts in D&D Explained (Ravenloft: The Horrors Within)

What Dark Gifts are in D&D's Ravenloft: The Horrors Within: how the horror feats work, the bargain they represent, and how DMs should hand them out.

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4 June 2026 · pirate one-shot

How to Run a Pirate D&D One-Shot (Summer Sea Adventure)

Run a pirate D&D one-shot in one session: a 4-beat structure, ship-to-ship and on-deck combat tips, a memorable villain, and the maps you need.

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30 May 2026 · horror one-shot

10 D&D horror one-shot ideas you can run tonight

Ten ready-to-run D&D horror one-shot ideas across gothic, folk, cosmic and body horror, each with a hook, a twist, and the maps you need to run it.

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30 May 2026 · one-shot

How to Run a D&D One-Shot at a Convention

Run a D&D one-shot at a convention with confidence: pre-gen characters, tight four-hour pacing, table etiquette, safety tools, and what to pack.

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29 May 2026 · horror one-shot

How to run a D&D horror one-shot

Run a D&D horror one-shot that actually scares your table: pick a subgenre, build dread, use the frightened condition, and steal a ready-made skeleton.

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26 May 2026 · curse of strahd

How to run Curse of Strahd: a DM's guide

How to run Curse of Strahd: a DM's guide to the Tarokka reading, playing Strahd as a recurring villain, pacing Barovia, and prepping key locations.

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25 May 2026 · ravenloft

How to prep for Ravenloft: The Horrors Within

Getting ready to run Ravenloft: The Horrors Within? Here's how to prep the Domains of Dread, pick a Darklord, use Tarokka draws, and set a gothic table.

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19 May 2026 · arcana unleashed

Arcana Unleashed: What D&D DMs Need to Know

A preview of D&D's upcoming high-magic sourcebook Arcana Unleashed. What is confirmed so far, what is not, and what it may change for DMs running high-magic tables.

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