Want Dispel Evil and Good as a printable spell card? Browse the illustrated Spell Cards bundle →
5th-level · Abjuration

Dispel Evil and Good

Level5th-level · Abjuration
Casting Time1 action
RangeSelf
ComponentsV, S, M (Holy water or powdered silver and iron.)
DurationConcentration, Up to 1 minute
ClassesCleric, Paladin
Description

Shimmering energy surrounds and protects you from fey, undead, and creatures originating from beyond the Material Plane. For the duration, celestials, elementals, fey, fiends, and undead have disadvantage on attack rolls against you.

You can end the spell early by using either of the following special functions.

Break Enchantment. As your action, you touch a creature you can reach that is charmed, frightened, or possessed by a celestial, an elemental, a fey, a fiend, or an undead. The creature you touch is no longer charmed, frightened, or possessed by such creatures.

Dismissal. As your action, make a melee spell attack against a celestial, an elemental, a fey, a fiend, or an undead you can reach. On a hit, you attempt to drive the creature back to its home plane. The creature must succeed on a charisma saving throw or be sent back to its home plane (if it isn't there already). If they aren't on their home plane, undead are sent to the Shadowfell, and fey are sent to the Feywild.

Casting Dispel Evil and Good

Dispel Evil and Good is a 5th-level abjuration with a casting time of 1 action and a range of Self. It needs concentration, so it competes with your other ongoing effects.

From the shop

Printable Spell Cards

Every class spell as an illustrated, printable card, so your players hold Dispel Evil and Good instead of looking it up.

Browse Spell Cards on Etsy →

Frequently asked questions

Related spells

All spells →

Free tool

Spell slot tracker
Track prepared spells and slots across a session.