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Level9th-level · Conjuration
Casting Time1 action
Range60 feet
ComponentsV, S, M (A diamond worth at least 5,000gp.)
DurationConcentration, Up to 1 minute
ClassesCleric, Sorcerer, Wizard
Description

You conjure a portal linking an unoccupied space you can see within range to a precise location on a different plane of existence. The portal is a circular opening, which you can make 5 to 20 feet in diameter. You can orient the portal in any direction you choose. The portal lasts for the duration.

The portal has a front and a back on each plane where it appears. Travel through the portal is possible only by moving through its front. Anything that does so is instantly transported to the other plane, appearing in the unoccupied space nearest to the portal.

Deities and other planar rulers can prevent portals created by this spell from opening in their presence or anywhere within their domains.

When you cast this spell, you can speak the name of a specific creature (a pseudonym, title, or nickname doesn't work). If that creature is on a plane other than the one you are on, the portal opens in the named creature's immediate vicinity and draws the creature through it to the nearest unoccupied space on your side of the portal. You gain no special power over the creature, and it is free to act as the GM deems appropriate. It might leave, attack you, or help you.

Casting Gate

Gate is a 9th-level conjuration with a casting time of 1 action and a range of 60 feet. It needs concentration, so it competes with your other ongoing effects.

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