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Level5th-level · Enchantment
Casting Time1 action
Range90 feet
ComponentsV, S, M (A small piece of iron.)
DurationConcentration, Up to 1 minute
ClassesBard, Sorcerer, Warlock, Wizard
Description

Choose a creature you can see and reach. The target must make a saving throw of Wisdom or be paralyzed for the duration of the spell. This spell has no effect against the undead. At the end of each round, the target can make a new saving throw of Wisdom. If successful, the spell ends for the creature.

At Higher Levels

When you cast this spell using a level 6 or higher location, you can target an additional creature for each level of location beyond the fifth. The creatures must be within 30 feet o f each other when you target them.

Casting Hold Monster

Hold Monster is a 5th-level enchantment with a casting time of 1 action and a range of 90 feet. It needs concentration, so it competes with your other ongoing effects.

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