Want printable stat cards for Behir and 300+ more creatures? Browse the Monster Cards bundle →
Huge monstrosity · CR 11

Behir

Armor Class17
Hit Points168 (16d12+64)
Speed50 ft., climb 40 ft.
ChallengeCR 11 (7,200 XP)
STR
23
(+6)
DEX
16
(+3)
CON
18
(+4)
INT
7
(-2)
WIS
14
(+2)
CHA
12
(+1)
SkillsPerception +6, Stealth +7
Immunitieslightning
Sensesdarkvision 90 ft., passive Perception 16
LanguagesDraconic
Actions
Multiattack. The behir makes two attacks: one with its bite and one to constrict.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) piercing damage.
Constrict. Melee Weapon Attack: +10 to hit, reach 5 ft., one Large or smaller creature. Hit: 17 (2d10 + 6) bludgeoning damage plus 17 (2d10 + 6) slashing damage. The target is grappled (escape DC 16) if the behir isn't already constricting a creature, and the target is restrained until this grapple ends.
Lightning Breath. The behir exhales a line of lightning that is 20 ft. long and 5 ft. wide. Each creature in that line must make a DC 16 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one.
Swallow. The behir makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the behir, and it takes 21 (6d6) acid damage at the start of each of the behir's turns. A behir can have only one creature swallowed at a time.
If the behir takes 30 damage or more on a single turn from the swallowed creature, the behir must succeed on a DC 14 Constitution saving throw at the end of that turn or regurgitate the creature, which falls prone in a space within 10 ft. of the behir. If the behir dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 15 ft. of movement, exiting prone.

Running Behir in an encounter

As a CR 11 threat worth 7,200 XP, Behir is a fair challenge for a party of four at a comparable level. With no legendary actions it works best in numbers or paired with support, where its CR 11 rating won't be burned down in a single round. Use the XP value with the encounter builder to slot it into a balanced fight.

From the shop

Printable Monster Cards

Every creature as a printable stat card with tokens and standees, so you can run Behir without flipping through a book.

Browse Monster Cards on Etsy →

Frequently asked questions

Related monsters

All monsters →

Free tool

Encounter builder
Build balanced encounters by party level and difficulty.