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Large monstrosity · CR 2

Griffon

Armor Class12
Hit Points59 (7d10+21)
Speed30 ft., fly 80 ft.
ChallengeCR 2 (450 XP)
STR
18
(+4)
DEX
15
(+2)
CON
16
(+3)
INT
2
(-4)
WIS
13
(+1)
CHA
8
(-1)
SkillsPerception +5
Sensesdarkvision 60 ft., passive Perception 15
Special Abilities
Keen Sight. The griffon has advantage on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack. The griffon makes two attacks: one with its beak and one with its claws.
Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Running Griffon in an encounter

As a CR 2 threat worth 450 XP, Griffon is a fair challenge for a party of four at a comparable level. With no legendary actions it works best in numbers or paired with support, where its CR 2 rating won't be burned down in a single round. Use the XP value with the encounter builder to slot it into a balanced fight.

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