Armor Class12
Hit Points37 (5d10+10)
Speed40 ft.
ChallengeCR 1 (200 XP)
STR
17
(+3)
DEX
15
(+2)
CON
14
(+2)
INT
3
(-4)
WIS
12
(+1)
CHA
8
(-1)
SkillsPerception +3, Stealth +6
Sensesdarkvision 60 ft., passive Perception 13
Special Abilities
Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.