Armor Class18
Hit Points142 (15d10+60)
Speed40 ft., fly 80 ft., swim 40 ft.
ChallengeCR 8 (3,900 XP)
STR
21
(+5)
DEX
10
(+0)
CON
19
(+4)
INT
14
(+2)
WIS
13
(+1)
CHA
17
(+3)
Saving ThrowsDEX +3, CON +7, WIS +4, CHA +6
SkillsInsight +4, Perception +7, Stealth +3
Immunitieslightning
Sensesblindsight 30 ft., darkvision 120 ft., passive Perception 17
LanguagesCommon, Draconic
Special Abilities
Amphibious. The dragon can breathe air and water.
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Breath Weapons. The dragon uses one of the following breath weapons.
Lightning Breath. The dragon exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one.
Repulsion Breath. The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a DC 15 Strength saving throw. On a failed save, the creature is pushed 40 feet away from the dragon.
Lightning Breath. The dragon exhales lightning in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 55 (10d10) lightning damage on a failed save, or half as much damage on a successful one.
Repulsion Breath. The dragon exhales repulsion energy in a 30-foot cone. Each creature in that area must succeed on a DC 15 Strength saving throw. On a failed save, the creature is pushed 40 feet away from the dragon.