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Large dragon · CR 8

Young Green Dragon

Armor Class18
Hit Points136 (16d10+48)
Speed40 ft., fly 80 ft., swim 40 ft.
ChallengeCR 8 (3,900 XP)
STR
19
(+4)
DEX
12
(+1)
CON
17
(+3)
INT
16
(+3)
WIS
13
(+1)
CHA
15
(+2)
Saving ThrowsDEX +4, CON +6, WIS +4, CHA +5
SkillsDeception +5, Perception +7, Stealth +4
Immunitiespoison
Cond. ImmunePoisoned
Sensesblindsight 30 ft., darkvision 120 ft., passive Perception 17
LanguagesCommon, Draconic
Special Abilities
Amphibious. The dragon can breathe air and water.
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 7 (2d6) poison damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Poison Breath. The dragon exhales poisonous gas in a 30-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, taking 42 (12d6) poison damage on a failed save, or half as much damage on a successful one.

Running Young Green Dragon in an encounter

As a CR 8 threat worth 3,900 XP, Young Green Dragon is a fair challenge for a party of four at a comparable level. With no legendary actions it works best in numbers or paired with support, where its CR 8 rating won't be burned down in a single round. Use the XP value with the encounter builder to slot it into a balanced fight.

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