Armor Class8
Hit Points22 (3d8+9)
Speed20 ft.
ChallengeCR 1/4 (50 XP)
STR
13
(+1)
DEX
6
(-2)
CON
16
(+3)
INT
3
(-4)
WIS
6
(-2)
CHA
5
(-3)
Saving ThrowsWIS +0
Immunitiespoison
Cond. ImmunePoisoned
Sensesdarkvision 60 ft., passive Perception 8
Languagesunderstands all languages it spoke in life but can't speak
Special Abilities
Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Actions
Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.