Armor Class15
Hit Points39 (6d8+12)
Speed30 ft.
ChallengeCR 2 (450 XP)
STR
17
(+3)
DEX
12
(+1)
CON
15
(+2)
INT
12
(+1)
WIS
13
(+1)
CHA
10
(+0)
Saving ThrowsCON +4
Immunitiesfire, poison
Cond. ImmunePoisoned
Sensespassive Perception 11
LanguagesIgnan
Special Abilities
Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..
Actions
Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.