Want printable stat cards for Bandit Captain and 300+ more creatures? Browse the Monster Cards bundle →
Medium humanoid · CR 2

Bandit Captain

Armor Class15
Hit Points65 (10d8+20)
Speed30 ft.
ChallengeCR 2 (450 XP)
STR
15
(+2)
DEX
16
(+3)
CON
14
(+2)
INT
14
(+2)
WIS
11
(+0)
CHA
14
(+2)
Saving ThrowsSTR +4, DEX +5, WIS +2
SkillsAthletics +4, Deception +4
Sensespassive Perception 10
Languagesany two languages
Actions
Multiattack. The captain makes three melee attacks: two with its scimitar and one with its dagger. Or the captain makes two ranged attacks with its daggers.
Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Reactions
Parry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.

Running Bandit Captain in an encounter

As a CR 2 threat worth 450 XP, Bandit Captain is a fair challenge for a party of four at a comparable level. With no legendary actions it works best in numbers or paired with support, where its CR 2 rating won't be burned down in a single round. Use the XP value with the encounter builder to slot it into a balanced fight.

From the shop

Printable Monster Cards

Every creature as a printable stat card with tokens and standees, so you can run Bandit Captain without flipping through a book.

Browse Monster Cards on Etsy →

Frequently asked questions

Related monsters

All monsters →

Free tool

Encounter builder
Build balanced encounters by party level and difficulty.