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Huge beast · CR 8

Tyrannosaurus Rex

Armor Class13
Hit Points136 (13d12+52)
Speed50 ft.
ChallengeCR 8 (3,900 XP)
STR
25
(+7)
DEX
10
(+0)
CON
19
(+4)
INT
2
(-4)
WIS
12
(+1)
CHA
9
(-1)
SkillsPerception +4
Sensespassive Perception 14
Actions
Multiattack. The tyrannosaurus makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can't bite another target.
Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.

Running Tyrannosaurus Rex in an encounter

As a CR 8 threat worth 3,900 XP, Tyrannosaurus Rex is a fair challenge for a party of four at a comparable level. With no legendary actions it works best in numbers or paired with support, where its CR 8 rating won't be burned down in a single round. Use the XP value with the encounter builder to slot it into a balanced fight.

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