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Medium dragon · CR 2

White Dragon Wyrmling

Armor Class16
Hit Points32 (5d8+10)
Speed30 ft., burrow 15 ft., fly 60 ft., swim 30 ft.
ChallengeCR 2 (450 XP)
STR
14
(+2)
DEX
10
(+0)
CON
14
(+2)
INT
5
(-3)
WIS
10
(+0)
CHA
11
(+0)
Saving ThrowsDEX +2, CON +4, WIS +2, CHA +2
SkillsPerception +4, Stealth +2
Immunitiescold
Sensesblindsight 10 ft., darkvision 60 ft., passive Perception 14
LanguagesDraconic
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 2 (1d4) cold damage.
Cold Breath. The dragon exhales an icy blast of hail in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 22 (5d8) cold damage on a failed save, or half as much damage on a successful one.

Running White Dragon Wyrmling in an encounter

As a CR 2 threat worth 450 XP, White Dragon Wyrmling is a fair challenge for a party of four at a comparable level. With no legendary actions it works best in numbers or paired with support, where its CR 2 rating won't be burned down in a single round. Use the XP value with the encounter builder to slot it into a balanced fight.

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