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Large beast · CR 1/4

Constrictor Snake

Armor Class12
Hit Points13 (2d10+2)
Speed30 ft., swim 30 ft.
ChallengeCR 1/4 (50 XP)
STR
15
(+2)
DEX
14
(+2)
CON
12
(+1)
INT
1
(-5)
WIS
10
(+0)
CHA
3
(-4)
Sensesblindsight 10 ft., passive Perception 10
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
Constrict. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.

Running Constrictor Snake in an encounter

As a CR 1/4 threat worth 50 XP, Constrictor Snake is a fair challenge for a party of four at a comparable level. With no legendary actions it works best in numbers or paired with support, where its CR 1/4 rating won't be burned down in a single round. Use the XP value with the encounter builder to slot it into a balanced fight.

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