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Huge giant · CR 9

Fire Giant

Armor Class18
Hit Points162 (13d12+78)
Speed30 ft.
ChallengeCR 9 (5,000 XP)
STR
25
(+7)
DEX
9
(-1)
CON
23
(+6)
INT
10
(+0)
WIS
14
(+2)
CHA
13
(+1)
Saving ThrowsDEX +3, CON +10, CHA +5
SkillsAthletics +11, Perception +6
Immunitiesfire
Sensespassive Perception 16
LanguagesGiant
Actions
Multiattack. The giant makes two greatsword attacks.
Greatsword. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) slashing damage.
Rock. Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.

Running Fire Giant in an encounter

As a CR 9 threat worth 5,000 XP, Fire Giant is a fair challenge for a party of four at a comparable level. With no legendary actions it works best in numbers or paired with support, where its CR 9 rating won't be burned down in a single round. Use the XP value with the encounter builder to slot it into a balanced fight.

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