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Large beast · CR 2

Giant Boar

Armor Class12
Hit Points42 (5d10+15)
Speed40 ft.
ChallengeCR 2 (450 XP)
STR
17
(+3)
DEX
10
(+0)
CON
16
(+3)
INT
2
(-4)
WIS
7
(-2)
CHA
5
(-3)
Sensespassive Perception 8
Special Abilities
Charge. If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Relentless. If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Actions
Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Running Giant Boar in an encounter

As a CR 2 threat worth 450 XP, Giant Boar is a fair challenge for a party of four at a comparable level. With no legendary actions it works best in numbers or paired with support, where its CR 2 rating won't be burned down in a single round. Use the XP value with the encounter builder to slot it into a balanced fight.

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