Armor Class15
Hit Points13 (3d8)
Speed30 ft., swim 30 ft.
ChallengeCR 1/8 (25 XP)
STR
13
(+1)
DEX
15
(+2)
CON
11
(+0)
INT
1
(-5)
WIS
9
(-1)
CHA
3
(-4)
SkillsStealth +4
Sensesblindsight 30 ft., passive Perception 9
Special Abilities
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.