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Small beast · CR 1/8

Giant Rat

Armor Class12
Hit Points7 (2d6)
Speed30 ft.
ChallengeCR 1/8 (25 XP)
STR
7
(-2)
DEX
15
(+2)
CON
11
(+0)
INT
2
(-4)
WIS
10
(+0)
CHA
4
(-3)
Sensesdarkvision 60 ft., passive Perception 10
Special Abilities
Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.
Pack Tactics. The rat has advantage on an attack roll against a creature if at least one of the rat's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Running Giant Rat in an encounter

As a CR 1/8 threat worth 25 XP, Giant Rat is a fair challenge for a party of four at a comparable level. With no legendary actions it works best in numbers or paired with support, where its CR 1/8 rating won't be burned down in a single round. Use the XP value with the encounter builder to slot it into a balanced fight.

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