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Large beast · CR 1/4

Giant Owl

Armor Class12
Hit Points19 (3d10+3)
Speed5 ft., fly 60 ft.
ChallengeCR 1/4 (50 XP)
STR
13
(+1)
DEX
15
(+2)
CON
12
(+1)
INT
8
(-1)
WIS
13
(+1)
CHA
10
(+0)
SkillsPerception +5, Stealth +4
Sensesdarkvision 120 ft., passive Perception 15
LanguagesGiant Owl, understands Common, Elvish, and Sylvan but can't speak
Special Abilities
Flyby. The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1) slashing damage.

Running Giant Owl in an encounter

As a CR 1/4 threat worth 50 XP, Giant Owl is a fair challenge for a party of four at a comparable level. With no legendary actions it works best in numbers or paired with support, where its CR 1/4 rating won't be burned down in a single round. Use the XP value with the encounter builder to slot it into a balanced fight.

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