Armor Class14
Hit Points11 (2d8+2)
Speed30 ft., swim 30 ft.
ChallengeCR 1/4 (50 XP)
STR
10
(+0)
DEX
18
(+4)
CON
13
(+1)
INT
2
(-4)
WIS
10
(+0)
CHA
3
(-4)
SkillsPerception +2
Sensesblindsight 10 ft., passive Perception 12
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 6 (1d4 + 4) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.