Armor Class15
Hit Points9 (2d8)
Speed30 ft.
ChallengeCR 1/8 (25 XP)
STR
11
(+0)
DEX
12
(+1)
CON
11
(+0)
INT
12
(+1)
WIS
14
(+2)
CHA
16
(+3)
SkillsDeception +5, Insight +4, Persuasion +5
Sensespassive Perception 12
Languagesany two languages
Actions
Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Reactions
Parry. The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.