Armor Class12
Hit Points11 (2d8+2)
Speed30 ft.
ChallengeCR 1/8 (25 XP)
STR
13
(+1)
DEX
11
(+0)
CON
12
(+1)
INT
8
(-1)
WIS
11
(+0)
CHA
8
(-1)
Sensespassive Perception 10
Languagesany one language
Special Abilities
Pack Tactics. The warrior has advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 ft. of the creature and the ally isn't incapacitated.
Actions
Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.