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Large beast · CR 2

Saber-Toothed Tiger

Armor Class12
Hit Points52 (7d10+14)
Speed40 ft.
ChallengeCR 2 (450 XP)
STR
18
(+4)
DEX
14
(+2)
CON
15
(+2)
INT
3
(-4)
WIS
12
(+1)
CHA
8
(-1)
SkillsPerception +3, Stealth +6
Sensespassive Perception 13
Special Abilities
Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Running Saber-Toothed Tiger in an encounter

As a CR 2 threat worth 450 XP, Saber-Toothed Tiger is a fair challenge for a party of four at a comparable level. With no legendary actions it works best in numbers or paired with support, where its CR 2 rating won't be burned down in a single round. Use the XP value with the encounter builder to slot it into a balanced fight.

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